/*
 * This source file is part of RmlUi, the HTML/CSS Interface Middleware
 *
 * For the latest information, see http://github.com/mikke89/RmlUi
 *
 * Copyright (c) 2008-2010 CodePoint Ltd, Shift Technology Ltd
 * Copyright (c) 2019-2023 The RmlUi Team, and contributors
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 *
 */

#ifndef RMLUI_LUA_RMLUI_H
#define RMLUI_LUA_RMLUI_H

#include <RmlUi/Lua/IncludeLua.h>
#include <RmlUi/Lua/LuaType.h>

namespace Rml {
namespace Lua {

class LuaRmlUi {
public:
	// reference to the table defined in LuaRmlUiEnumkey_identifier
	int key_identifier_ref;
	// reference to the table defined in LuaRmlUiEnumkey_modifier
	int key_modifier_ref;
};

void LuaRmlUiPushrmluiGlobal(lua_State* L);

template <>
void ExtraInit<LuaRmlUi>(lua_State* L, int metatable_index);
int LuaRmlUiCreateContext(lua_State* L, LuaRmlUi* obj);
int LuaRmlUiLoadFontFace(lua_State* L, LuaRmlUi* obj);
int LuaRmlUiRegisterTag(lua_State* L, LuaRmlUi* obj);

int LuaRmlUiGetAttrcontexts(lua_State* L);
int LuaRmlUiGetAttrkey_identifier(lua_State* L);
int LuaRmlUiGetAttrkey_modifier(lua_State* L);

void LuaRmlUiEnumkey_identifier(lua_State* L);
void LuaRmlUiEnumkey_modifier(lua_State* L);

extern RegType<LuaRmlUi> LuaRmlUiMethods[];
extern luaL_Reg LuaRmlUiGetters[];
extern luaL_Reg LuaRmlUiSetters[];

RMLUI_LUATYPE_DECLARE(LuaRmlUi)
} // namespace Lua
} // namespace Rml
#endif
